You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.
Topics Discussed:
- Inspirations from Dungeon Keeper, Dwarf Fortress and classic roguelikes
- Combination of real time and turn based gaming
- Getting through Steam Greenlight and releasing a niche commercial game
- Plans for future features and more open world gameplay
- Sharing maps between players, fighting other player's dungeons
- Challenges of C++ and cross-platform development
- Modding and community content
- Open source development
- Michał's 7DRL supercold, where time only moves when you move
- Download the ASCII game for free, buy KeeperRL on Steam, buy on itch.io, or get a free copy by donating $15 to an animal/wildlife charity! (Over $1k raised for charity through this.)
Will be interesting to check out the game perhaps closer to its release.
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ReplyDeleteThat charity donation idea is really nice. I'd like to see more developers take that up.
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