You can download the mp3 of the podcast, play it in the embedded player below, or you can follow us on iTunes.
Synopsis & Useful Links
Darren interviews Jim Shepard, developer of Dungeonmans. Discussions include:
- What's been happening in the development of Dungeonmans over the last 10+ years, and the celebration event for the 10th "Mansiversary" of the game
- Inspirations and design ethos behind Dungeonmans
- Keeping Dungeonmans accessible as it has grown over time
- "Pay to Lose" as a mechanic
- Dungeonmans as a commercial product and how sales have gone over time
- Temporary events in the game, including the annual December "Crushmas"
- How Jim splits his time between Dungeonmans and other projects
- Managing the fan community for Dungeonmans, and positive connections that have been made through it
- Adding modding support to Dungeonmans
- The technical challenges of adding pets to the game
- Jim's links with other projects, inc Tangledeep, his 80s action themed first-person dungeon crawler Eye of the Commando, and the in-development road trip game "Nothing's Open But the Road"
- You can buy Dungeonmans on Steam
- The Dungeonmans "What Does Crushmas Mean To You" survey
10 years?!? I'm going to have to revisit, except it'll probably impact my 7DRL in March. Also ordered 3 GellyFresh cubes (you also said GelloFresh, be careful, remember Green Jell-o). Awesome to see a traditional RL lasting so long! Loving it!
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